Final Fantasy X came out in 2000 on the PS2, the next gen console and turn heads without a doubt.
What sets this game above the rest has to be the story. The gameplay introduced the turn base style and the new leveling system the Sphere Grid making leveling a lot of fun. Not to mention, they had the GREATEST Mini-Game in Final Fantasy History.....Blitzball!
But back to the story. What people don't know about this story is that it's not convoluted at all. Final Fantasy VII's story started strong, but ended up all over the place. If Final Fantasy XIII's story wasn't so complicated, I'd have that game here, but X made it simple. When the game split into different sub-plots, it didn't stray away from the main focal point of the game: to stop Sin.
Everything tied back to the main story: things like Seymour, the Aeons, the relationship that built among Tidus and Yuna and the others. You didn't get the sense that you were lost among the story.
Character development is also key because every character was introduced in their own way. Their personalities were so different. Tidus was the carefree, confident soul, Yuna was the hopeful one, Rikku was the playful one, Auron was the slient killer, Wakka was cocky and funny, if i were to compare a personality to Lulu, it would have to be Lightning, and Ronso was the bodygaurd that was solid as a rock. Most Final Fantasy games, you're gonna find that people some time are the same, but in X, these guys were completely different, yet when they came together, they knew what they had to do. You felt like you could really relate to these characters which also adds to how good they were developed.
And then, it all came full circle when Sin was revealed to be Tidus' father and the ending which saw Tidus disappear and leave Yuna.
Beginning to end, it's the greatest Final Fantasy game I've ever played. Well, that is until I finish Final Fantasy XIII-2 and play Final Fantasy Versus XIII.
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